Tom Clancey’s Rainbow 6 Siege is one of the most complex gameplays you’ll find in the top ten fps games. This can mean that new players might not be able to enjoy playing it to the fullest due to not understanding the game firsthand and it’s aiming skill requirements.
Although the game has a tactical and psychological aspect to it, aiming is the most important thing in r6 siege. Good accuracy is the key to level up your account, gain new operators, and boost your rankings.
Here you’ll find aim training techniques for rainbow six siege pc to improve your skills.
Rainbow6 is primarily a tactical shooter game, every round is a lesson for players in tactics, where the consequences of their actions determine the scenario of the next round. The rewards of good teamwork make the game one of the best shooter games for pc out there. A game is a 5v5 rounds between two teams, attackers and defenders where each team has 5 operators. The demand for a player to perform at the top level is very high not only because they need to win, but in order not to let their team down or be the worst player in the group.Rainbow6 Key features
Selecting the right sensitivity while playing Rainbow6 aids two important features: Tracking and Recoil Control. The most important aspect of fast-tracking your aim to the highest performance level is finding the right sensitivity settings and sticking with it. That is due to the fact that as you play more, your muscle memory becomes more ingrained in your brain and if you switch your sensitivity after a while all the muscle memory you have built will be gone.
Vertical sensitivity settings selection is determined by your r6s recoil patterns, so when you’re firing at a target and your crosshair moves vertically If you notice that you’re overcompensating or not practicing counter-recoil vertically then adjusting your vertical sensitivity should solve this.
Choosing the wrong horizontal sensitivity settings will adversely affect your tracking. Rule of thumb, a higher horizontal sensitivity allows you to quickly snap left or right. However, if you don’t practice counter-recoil horizontally or if you overcompensate to snap back then you must adjust your horizontal sensitivity settings.
Headshots are win-shots, they are the quickest and most effective way to eliminate your enemy. An accurate headshot guarantees a quick TTK which is one of the top requirements to dominate in Rainbow 6 Siege. Having said that, crosshair placement on the altitude of the head of the enemy is a must. If you master crosshair placement for r6 at a head level you will kill your opponent every time even if he fired the first shot.
Tracking means moving your crosshair accurately to remain on the target at all times whether one of you or each is moving. To track moving targets it requires a lot of practice and training. Keeping calm while advancing is key to improve your tracking and help keep your aim steady.
Mastering your aim requires precision and accuracy, you can choose additional modifiers for the rifles to improve rainbow six siege weapon accuracy. From crosshairs to handles, suppressors, or lasers, choose what would make your weapon more efficient to move up in Rainbow 6 ranks.
Since accurate aiming is the number one factor in winning at Rainbow Six, Build your muscle memory by frequently practicing headshot aiming at stationary and on moving targets.
Commit yourself to a set of warm-up/practice routine for .5-1 hour every day.
Visit our Academy and reach the highest Training Levels your aim practice routine needs to focus on
Get higher rainbow 6 siege stats by using this training sequence as part of your aim practice
RBSS is a tactical shooter with a limited number of enemies and a very low time to kill which means you die within a split second when taking damage.
This means that if you are shot from behind or from an off-angle your most likely going to die, and the widow for countermeasures is very narrow or non-existed when your opponent is somewhat decent.
Taking these 2 factors into account it’s more beneficial to focus on what’s happening in front of you by lowering your FOV a bit, this will also make your enemies a bit bigger compared to a high FOV and makes it easier hitting those crucial headshots.
Recommended FOV settings: Between 60 – 70 Vertical.
With the same reasoning as for the FOV settings in mind, it’s better to use a lower sensitivity compared to games with high time to kill as you won’t be performing big mouse swipes a lot you want to be as accurate as possible for hitting those headshots.
By lowering your mouse sensitivity, you actually make your target bigger as the error window for over and undershoot is larger than with high mouse sensitivity.
Recommended 360-spin distance: Between 30 – 45cm.
When it comes to FPS games and especially tactical shooters like RBSS where the TTK is very low spotting your enemy as fast and easily as possible is key towards success.
Tweaking your graphics settings can be a major asset when it improving your visibility.
These settings should be adjusted in RBSS for the best possible vision.
Ambient occlusion is an advanced lightning effect which makes lightning and shadows more dynamic, the effect is that dark area are even darker and bright areas brighter.
The result is that enemies are harder to spot in dark areas as the surrounding is darker than when turned OFF.
Creates unwanted bloom and lens effects like you are watching the game from within a camera rather than through the eyes of the operator, so turn this off as this has a negative impact on your visibility.
Creates a blur effect around the edges of your scope when going ADS which makes spotting enemies at the edge of your screen harder than it should.
This is the middle ground between performance and GFX quality and the best setting for distinguishing your enemy from the background.
Texture filtering or smoothing is a technique that is used for optimizing and blending in separate textures to create a subtle transition. This is not something you want when playing competitively as you want to distinguish every texture piece of the map as easily as possible.
This needs to be on ultra as this determinate the mesh detail over distance and has a direct impact on your visibility, you want to see your enemies as sharp as possible regardless of the distance.
Shadow quality has a direct impact on the shadow casting of your enemy so you can notice easily if an enemy is behind a corner or wall by looking at the shadow reflection. Make sure it’s at least on medium and if your GPU can handle it on ultra.
This is a bit of a personal preference, some people turn it off as they claim they can spot pixel peeking opponents better at further ranges. However, this makes lines and corners quite rough and takes on a saw tooth pattern which looks very unattractive, and since I haven’t seen any difference when it comes to spotting enemies I put this on T-AA.
Sounds queue’s like enemy footsteps or other movement sounds are the once’s you want to hear as clear as possible while your own gunfire and ambient sounds are a distraction that you want to mute as much as possible.
And that is exactly what Night Mode provides, it mutes your own gunfire and ambient sounds more than any other audio setting so you can hear your enemy’s footsteps better.