Ambient Occlusion Quality - Disabled
Ambient occlusion is an advanced lightning effect which makes lightning and shadows more dynamic, the effect is that dark areas are even darker and bright areas are brighter. This makes enemies harder to spot in dark areas as the surrounding is darker than when turned OFF.
Volumetric Lighting - Disabled
Volumetric Lighting – Disabled
Sun - Spot - Dynamic Shadow - Low
In contrast to Rainbow Six or CS:GO shadows aren’t that important in Apex Legends and eat performance, you can turn it to low, but it’s more of a personal preference.
Impact Marks - Disabled
You don’t want to be reminded every time you shoot a bullet into the wall instead of at your enemy, reducing clutter and improving visibility, so turn it off.
Model Detail - High
You want to see your enemies as clear and sharp as possible
Effects Detail - Low
You don’t want flashy effects cluttering your vision in combat so set this on low.
Ragdolls - Low
You shouldn’t care about enemies that are dead and so does your GPU, turn it on low.
Field of View (FOV)
This is personal, but for a Battle Royale game like Apex Legends where the enemies can come from all sides, increasing it a bit might be a good idea. Between 90 – 105. (= 105 – 119 Hor. FOV) are about the limits. Just a fast reminder, for best settings for Apex Legends
You see more of the visible world at any given moment, making objects smaller, keeping a better overview of your surroundings as enemies can come from any direction. Easier to compensate for recoil as the FOV is higher the weapon is smaller and so is the recoil pattern. Enemies are smaller and therefore harder to hit. Increases the pincushion effect as the object will be a lot bigger at the edge of your display than in the middle.
You see less of the visible world at any given moment, making objects bigger and details sharper making it easier to focus and spot enemies when you know where to look for. Weapon recoil patterns are harder to control. Enemies are bigger and easier to hit
Sprint Shake - Minimal
A given, you want your screen image to wobble as less as possible when sprinting.